- Attaining New Overdrives for Each Character in Final Fantasy X
- Chocobo Hot and Cold Mini-Game in Final Fantasy IX
- Date with Tifa or Ö.Barrett in Final Fantasy VII
- Emerald Weapon Battle Made Easy in Final Fantasy VII
- Final Fantasy IX Quick Tip: The Ragtime Mouse
- Final Fantasy IX Review
- Final Fantasy VII Quick Tip: Get Tons of Gil!
- Final Fantasy VII Walkthrough Disc 1
- Final Fantasy VII: Advent Children Review
- Final Fantasy VII: Dirge of Cerberus Review
- Final Fantasy X Review
- Finding Legendary Weapons for Each Character in Final Fantasy X
- Finding Spiraís Hidden Locations in Final Fantasy X
- Finding the Al Bhed Primers in Final Fantasy X
- Getting Anima as Your Own Aeon in Final Fantasy X
- Getting the Adrammalech Esper in Final Fantasy XII
- Getting the Yojimbo Aeon in Final Fantasy X
- Getting the Zodiac Spear in Final Fantasy XII
- Getting Vincent in Your Party in Final Fantasy VII
- How to Beat Bosses 1, 2, and 3 in Final Fantasy VII
- How to Beat Bosses 1-4 in Final Fantasy IX
- How to Beat Bosses 10, 11, and 12 in Final Fantasy VII
- How to Beat Bosses 13, 14, and 15 in Final Fantasy VII
- How to Beat Bosses 16 Ė 20 in Final Fantasy VII
- How To Beat Bosses 21-24 in Final Fantasy VII
- How to beat bosses 24-29 in Final Fantasy VII
- How to Beat Bosses 4, 5, and 6 in Final Fantasy VII
- How to Beat Bosses 7, 8, and 9 in Final Fantasy VII
- How to beat the final five bosses in Final Fantasy VII
- How to get the Magus Sisters Aeon in Final Fantasy X
- How to get Yuffie in Your Party in Final Fantasy VII
- How to Have Unlimited Items in Final Fantasy VII
- How to Obtain the Zalera Esper in Final Fantasy XII
- Locations of the Jecht Spheres in Final Fantasy X
- Making the Ruby Weapon Battle Easy in Final Fantasy VII
- Quick Tips For Final Fantasy XII: Getting The Demonsbane
- Special Materia Caves in Final Fantasy VII
- Tetra Master: The Card Game in Final Fantasy IX
- The Fishing Mini-Game in Final Fantasy XII
- Various Summon Materia Locations in Final Fantasy VII
- Where to Find The Charactersí Ultimate Weapons in Final Fantasy
Tetra Master: The Card Game in Final Fantasy IX
So, first Iím going to give you a brief summary of the game, then Iíll follow that up with a more detailed explanation.
The game Tetra master is simply a card game created in the Final Fantasy IX world. Now, although it isnít necessarily based on another card game and is unique to the video game, it is still derivative of many other role-playing card games, so if you are familiar with this sort of hobby, you may find that it can be quite easy to pick up. If not, it only takes a bit of learning and then you can pick it up. Simply put, you have cards, your opponent has cards, and your cards have different strengths. Generally, stronger cards will win battles, but there are other factors involved that decide the outcome.
You can get cards in four different ways:
You can receive them from battles; Some monsters give off cards after you defeat them (like receiving an item in a battle.)
You can get them from talking to people. You donít have to engage them in a card battle. Some people will just give off cards for various reasons.
You can find them in random places. Treasure Chests, etc.
And you can win them in other card games. Thatís the fun one. Itís kind of like pogs in that respect.
If you want to start a card battle with someone, simply walk up to a person and press the Square button. If the person has cards and will play against you, this will start the game. Sometimes, you can talk to a person in the normal way and then based on what they say, you can decide if theyíre a card player or not, but not everyone talks about the game non-stop (that would be annoying.) Although you will be responsible for letting others know you want to play, some games start up by themselves. There is a tournament in Treno where the games start like this.
When you start playing, youíll see that the board is 4 tiles by 4 tiles (4x4) making it 16 tiles in total. Some tiles will be covered up, and this means you canít place a card there.
Before you actually play, you will need to choose five cards from your bundle to play the game with. You want to choose cards that are strong and have a lot of arrows on them. The arrows mean you can attack in that direction. In simpler terms, if you have an arrow pointing to the left of your card, you can battle a card that is on the left side of yours. The stronger the card, the more punishment it will be able to take. Now, a battle will only take place if your arrow faces an arrow on your opponentís card. If not, you automatically win the card. Itís like you started a battle and they instantly forfeited or something similar. To understand the stats of your cards is to understand their strength. A card will have three numbers and one letter on it. It will go in order of: number, Letter, Number, Number. This is the attack power of your card (the amount of damage it will do each turn.), the attack type (magical or physical), the physical defense (how much physical damage must be done before your card loses), and the magical defense (how much magical damage must be done before your card loses.). The letter P represents Physical Attack, while the letter M represents Magical attack. The letter X simply means it will attack whatever defense is lower on the opponentís card. So, if your opponent has a higher physical defense than magical, your x attacker will kill it using magic. If you have a P attacker, then you donít even need to pay attention to the Magical defense (the last digit) because it wonít even come into play in this battle. The same goes for magical attacking and physical defense.
Keep all this in mind when choosing your cards. It will all greatly affect the outcome of the battle in many ways.
After youíve chosen, a coin will flip, determining who starts first.
Now, when you place a card, you know what is going to happen. If you point at a card of your opponent, and that card doesnít point back at you, you win it. If your cards point at each other, a battle ensues. Iíve done what I can in explaining the battle mechanics. If you win, you flip their card over and win it. If they win, they flip yours and win it. Itís as simple as that.
The winner of the battle is the one who has the most cards in his/her color.
Now, cards can level up in certain ways. They donít grow all around like your characters do, but they grow based upon your gaming habits. If a card defends itself from other cards that attack it physically, its physical defense will increase. If it attacks a bunch and flips cards over, its attack power will increase. If it defends from magic attacks a lot, magic defense will increase.
The rare cards are the ones that you will be finding in certain areas. The most common cards are the ones you will be getting from beating monsters.
You will develop your own strategies through trial and error. Thatís the best way. After learning a few other things from other people, I tried them and each time I simply failed. I feel it is best to discover your own tricks of the trade.
Good luck! Have fun!